VISUAL STUDIES
-WEEK 1-
Through our first week in Module 2 ( Visual Studies ) we was given three tasks when we were in class. The first one was to write a short story with three characters,of a game. After that, we was given a task to visualise our three characters and at the end, to visualise the background of the action ( the landscape). I have made all of these and created the landscape in perspective. This is my work:
cHARACTER DESIGN
As an assignment,we had to create two character designs and to draw the landscape ( where the action is going ). I have drawn the first character two times. In front of and in a profile. Then I have drawn the place where the action is going. The second character,I wanted to be a woman and that is the reason I have drawn her like that. I understood the tasks that were given to me and It was very interating to experiment.
- WEEK 2 -
In our second week, we have learned about the Perspective. We was shown how to do 1 point perspective, 2 point perspective and 3 point perspective. We have learned what is Vanishing point and how to make objects look believable, and how to create depth and space.
Two tasks were given to us, to create our name in whatever point of Perspective we want. I have made it two times, in 2 point perspective. The second task was to create a Character. I have made it in 2 point perspective. It is difficult to create 3 point perspective,but it is very interasting.
-WEEK 3-
During your third week we were talking about Human Proportions. It is very interesting to understand the human body and more interesting is to create it in three dimensions. Here I can show you my work in Week 3. We had a few interasting tasks.
One of our tasks was to create a model of a human skull from modeline. Here it is my skull, I have never done figures from modeline, but it was such a great entertainment.
We also learned how to create human face in 3/4. This is only a sketch of a girl that I created. There are and the main lines of the head, that mean - Hairline , Brow line, Eye line, Nose line.
Another task was given to us. To draw one of our classmates. I choose her, because of her face, I like the position of her face and the look. That is my work:
Our second task was to draw the skull that we have made from modeline. I find it difficult to draw skulls in general. But it is not impossible.
The last task was a big challenge. We were allowed to bring every subject we want from everywhere we want and to recreate it in something we can imagine. I drew my cup of coffee with the eraser on the top. And I created a spacestation somewhere in the space.
My first try:
My second try:
-WEEK 4 -
In our fourth week, our only task was to create three characters and after that to develop our skills on them.
Thumbnails
I desided to draw them with different outfit and in different positions. My characters have names too.
Ayza
Lynda
Aden
This is my first EVER digital work with Photoshop. I use this Software because I can work with the interface and it is easy for me. But to draw, not that much. It is quite difficult to do sketches, and more hard is to play with the colors. I watched a lot of tutorials, but I still can not do it very well. I am proud of my work, here.
How they look next to each other. I know they are different, but that is my main idea. I want to show different types of characters. To show you how they will act and look from different angles.
Lynda's first digital sketch from closer. I want to recreate their faces, to show what is the character's look.
This is my first EVER digital painting and it took me 6 hours to create. I am very proud because I have never done this before and now I can understand the basics in the Digital world. I created my second character Lynda, so now you can understand her position more clearly. She is not a bad character, she is explorer, so that is the reason I desided to draw and paint her face like that. It is a big progress for me, I learned more about the brushes and how to play with the colours around the sketch.
-WEEK 5-
VISUSLISSING THE NARRATIVE
This week, our studies, helped us to impove our visualising skills. We learned a lot about these things, so I wanted to show how I made a little story board with pictures. I made pictures of myself ( Yes, I have done all of them by myself, with my camera - Nikol D5100 ). So, I edited them with the help of Photoshop CS6. But, this is not the main thing here. I called that Story Board - "Reaching the Light". I wanted to show how I am seeing the world, how my story looks like. i can draw it, but I wanted to show different skills. Every shot is easy understandable, because you can clearly see what is going on. That is and the reason I choosethe name. But here you can see through the camera, but it is difficult to understand where is the position of the camera, so I have to make a Shooting plan about my Story Boad. I am in love with making things like that, I can imagine them before ever create them. So, I want you to know, I am a person who can express feeling very well in front of the camera, that is why I used my face for that work, If I have to draw it, I will draw different person, but everything what I create is quite similar to my facial structure, every artist have that problem. Here is my work:
1. Shot
'The interest" - She saw something that intrigues her mind
3. Shot
''I want it'' - now she is confident and wants to take it
2. Shot
"What is it?" - the look that she gives to the camera makes us, the audience, to understand that she is curious
4. Shot
''I want to touch it'' - she is the one who wants it
5. Shot
''The figure'' - it is something special, with power, something unreal
6. Shot
''I reached the light'' - She has done it, there is no going back, something is going to happen
7. Shot
''Different person'' - now she is something different, look at her Look
I can say, with that experiencing you can create so many Stories, it is incredible. Everything that is in your mind can be drawn, can be shooted. Creating stories means to develop your mind. to improve your imagination.
My three Digital Characters
Finaly, my first three digital characters are done, I drew them in front of, so you can see their first Skins, to see their clothes in colour, their faces and etc.
- Lynda -
This is my fifth digital drawing of my character Lynda, in a different position. You already saw her sketch drawing, but now I am showing you my progress after two weeks of working with graphic tablet. I made it for only 9 hours, for two days. See my development:
Visualising the Narrative
We had a task, to take photos of someone, and to recreate photos that were give to us as examples for how are called and looks like these shots that I will show you. I took photos of my classmate - Dilan:
XLS
MLS
CU
VLS
MS
BCU
LS
MCU
ECU
- Ayra -
So, I am done with her Digital 2D art, my character is colorised, and done step by step. This time I put a background, because I want she to stand out. Look how detailed she look, I like the way I made her face. Actually, this is very hard work, it took me 3 days - 6 to 7 hours a day. I worked again with Photoshop and played with 5 different brushes, so many colours and this is the end of this Project!
Visualising the Narrative
1. We had task in class to draw visualisation on A3 paper, and I desided to draw 5 different parts and to create a Visualisation.
2. Second task was given to us to create collage using parts of a Newspaper and fron them creating a story.
FRANKINSTEIN DRAWINGS
Made with Photoshop
My reference about the design of my characters
I have many ideas in my head about my characters, but I have to NOTE that, first I want to talk about my NOTION about making a character. I am an artist since I was born, so I have all of the ideas in my mind, my emotions and everything that excites me can make me create people, my kind of people. Here I will show you from where are comming my inspirations about my 3 character designs, my inspirations about the creating of their faces and their outfit, why they are so different. Second, I want to notice that my characters may not look original, but the way they are done is different, when I draw people, I want to put a soul in them, to made them look detailed and believable, that is the point if you want to make STRONG CHARACTER with strong story about it and behind it.
1 Character - AYRA
She is inspired by the main character in the production - Ghost in the Shell. About her face, I am in love with the look of Scarlett Johansson when she acted in the film 2017. Her face is so similar to my character and even the face of the real character made for the Anime first releaced in 1995.
You can see her clothes, and her figure, in my eyes that is the perfect design for a cyborg, the beautiful one.
2 CHARACTER- LYNDA
Lynda is my favourite character that I created, the most favourite, I have done her with so much love. She is the good character, and actually I want she to live alone in a Spacestation, that is the reason she has spacesuit. She is inspired by the main character in the production Gravity released 2013. Sandra Bullock acts the main person in the movie, so I am really inlove with her look there, you can see that she is my inspiration for developing my Lynda.
And even I am inspired about the environment of the scenes
3 CHARACTER - ADEN
She is a magic creation made by me, I think I have that inspiration only rom myself. I can show you a few pictures of one Russian Model, I am inspired by her long hair, her beautiful face and her figure. She is tall and beautiful, so as my Character.
About her outfits, I created them by myself and I do not have reference for them. I used this model's hair, because it is blond and long, and I am really inlove with her face, that inspired me about creating Aden.
- Thumbnails and Skins -
1.AYZA
My first thumbnails about my first character Ayza, I have been experimenting with her Skin for 1 day, so I needed inspiration, I have done the position of the character by imagination and her clothes are done by my imagination, too. She has her gadgets made by her, something like she has an abbilities to regenerate herself to a half machine, that is the reason I made her hands in the two of the Skins like machine guns ( strange machine guns.)
After the sketch and putting the outline, I colorised the Skins with colouring pens, I do not think it is necessary to use Photoshop here.
2. LYNDA
I have done the same thing with Lynda, my second character. It took me a day to create all the sketches and to do the outline, after that to colorised her, too. So, for me it is not that simple to create all of the sketches, because I didn't use only one position, I have done her in different positions with different skins, because you have to get the idea what character she is. She is more like Lara Croft in the Space, because one of the reasons that I am drawing her with these skins is that I want her to live on a Spaceship alone, somewhere in the deep, dark Space and to fight with Aliens.
I do not have reference about the position, I did not used a pictures for them, Before I used to learn about the proportions and all the parts of the human body by myself and that is the reason I can draw a lot of positions only by memories.
3. Aden
Aden is my third character created by me. I have drawn her in different positions with different skins. You can see that she is a pure creature and one of the main things of her Look is this little cube, when I start writing about her story I will show you for what is this cube about. She took me one day to create her sketches and to do the outlines.
ADEN
This is my third character and the design is made by me, I have made a sketch of her in another position and after that I used Photoshop CS6 to tranfser it to a Digital 2D drawing. You can see the process of the developing. It took me 7 hours to do all of this and I am proud, because I already adapted to Photoshop and I know all the basics and I can learn about the digital art by myself.
Child's Dream Sequence
1.
One of our next tasks is to create A Game visualizations for a Child's Dream Sequence, this means I have to made a Mind map for this project, to create a plan of the story and to write the story or a part of in, just a summarized story about my Child's Dream. Also, to made sketches of our characters for this Game.
2.
I was thinking a lot for that, so I decided to create two main characters named - THE BOY and THE GIRL. We had the chance to choose between making a nightmare or a pleasant dream. My decision is to create the both dreams, but in two different ways. It is all connected to a Problem Solving, because these days a lot of people, who are living in their own reality, it becomes hard to recognize when and where is the reality, so they became Mental ill. And one of the reasons is because of the society where they are living, the environment, however, the world they HAVE TO live in, not the world they WANT to live in.
3.
My plot is about two different Childs, who are living in completely different worlds. THE BOY lives in the NIGHTMARE, THE GIRL lives in THE PLEASANT DREAM, but when I show you my sketches you will see the actual look of my Character Design and Environment. In general, these two characters, their mission in this game is to meet each other, because they are different, when they meet - This will show all the players of this game the reality, the viewer will start thinking about the real world which is BOTH good and evil. BOTH black and white. Because THE GIRL is showing us the pure, the happy part, the beautiful, but is she REALLY happy? And about THE BOY, it comes from the dark nightmare, the evil, the sad world where everyone is unhappy and bullied even by itself. THE MEETING means, they both will create the REAL WORLD.
4.
Specific about my character designs is that they have similar parts of their look. They have a baloons and aureoles. You will see for what are they, and why they are so important.
Mind map
Plan of the Game written on paper. All of these writings are done by imagination, I used some of my thoughts, because I want this projects to be understood, to capture peoples feelings and to made them realise the REALITY.
Here, you can see my Characters, first detailed sketches. I want them to be simple, but because of my art style I need first to create them detailed and after that to made them simple, with simple shapes, I am experimenting, because I want to choose what kind of Art style I want for this project. After that I will start creating the environment and the outlines, and colorising.
- Experiments with black and white paper -
I experimented with black paper, I have never done it before, I am feeling happy with that work. At the first time, I was thinking for a drawing only on black paper without full range of tone, only lines made by GOLD and SILVER pens. I recreated a picture made by myself when I was in Bulgaria. This part of an environment was a challange for me, because I do not like creating environment because I have nerev been practising environments that much. In general, I realised that it will be tricky to put my black paper on white paper and to continue with other pens- Black and Gold pen plus B6 pencil on the white paper. At the end, It becomes really beautiful, you can see my progress :
- Hands design -
A group of enthusiastic students who are studying Programming and Games Design invited me to try to make three hand designs about their oun project for a game. They needed 1. Warrior hand - male, female; 2. Robot hand - male, female; 3. Tattoed hand with scars - male, female. They need these type of sketches, because they want to create a First Person game, so these are my models:
I felt happy, because this is an opportunity for developing my skils, I want to hear from other people, what they like and dislike about my work, how they feel about it, and if they want something more from me to create.
- BRIEF -
1.This is our first project of this kind, based on our imagination. We have to create detailed production designs about a short animation or a game. Me and my classmate Dilan, desided to be a team and to create our project together, so here I want to introduce to you all the tasks that we wiill do and who does what in this project.
2. This is a big challange for both of us, because we are so different from each other. Dilan is good at modelling on Autodesk Maya, good at scripting and story writing. As an artist, I am good at making a Character designs , Story Boarding, and working on scripting and story writing.
3. First of all, we desided to create a "Game trailer" about a game that does not exist. Our tasks (summarised) are to create a Story about who is in this trailer, where and when, and why everything has been provided this way. We have to write our own script and after that to create a whole Story Board about what is going to happened and when. To create our characters ( we already have them, they are two ), to create turnaround, outlines and full range of tone through digital 2D or traditional art. After that we have to made models on Maya and to create skins for our characters, to create textures and to put them all together.
4. About Evironment, we want Sci-fi trailer that is the reason we named it "The Future 2020'", so we can create abandones buildings, in a war world where we have to use strong references about everything.
5. We desided to use a Game trailer of the game "The Walking Dead" as a refernce about the style of our trailer, for animating, and to use the simple style of other game "Journey" for our consept art, character art.
In my web portfolio I will show my part of our work, and I we have work done by both of us, I will show it too.
"THE FUTURE 2020'"
This is our first Mood Board with Dilan. You can my oun Drawings, because we desiced to start with Characters made by me, but I have to develop my women character, because for now you can see the start of the project. In this Mood Board you can see Environments, our Characters, parts of the games that we choose and styles of Art.
- NIKITA -
Nikita is our female character - the good one, and the first main character in our Game trailer. Up you say her first look, the environment where she is , but here are some more sketches before the actual character development, yes she is Blue.
THE FUTURE 2020'
STORY
In a parallel world, where technologies have progress, creating a new level Cyborgs who looks like real human beings. In this new era, everything is controlled by Artificial Intelligence and latest technologies. Our story takes a part in a city west of the kingdoms of “Pandama” and east of the “Lodonesa” kingdoms, a dark city destroyed from those kingdoms wars.
The city of Uvast, where once there was an amazing forest and desert around with old fashioned houses and buildings, a Hive mind ,who after all this wars and all the destruction done by those kingdoms, this Hive mind wants a revenge on this world, he wants to return the pain which he suffered.
The Hive mind known by the name of “Eposend”. A second gene AI controlling all parts of the city, forgotten from everyone, works form the top of the chain. He is making plans of what will be his next step to take over the world and destroy everything around. He’s armies are going around the city and the borders just to make he’s attempt to overtake. With that being said, in a little villages next to the city of Uvast, there is a woman who has been banished and cursed to walk around this world and explore to find her new home. She is from a family which is from the Half-bloods who are half a human, half a cyborg with powers never explored before. Her name is Nikita and she has to find a way how to save everything from Eposend, depending on what she can do and how to do it.
This two will meet but they both will have completely different thoughts of the world. The one which will want to save it and the one who will want to destroy. Nikita will try to find the right way to pass and find how to change Eposend’s mind and how to defeat her enemies ( his armies of cyborgs) and the traps around her. She will try to make the city of Uvast back to its amazing and beautiful look, where everything lasts forever.
Nikita Character:
Nikita is the first main character in our story, she is from a family which means, they all are Half- Blood, Half- Cyborgs with different kind of powers. This means she looks like a real human being, but at the same time she is unreal strong woman, who can have control under metal and iron. It can stretch and shrink it, destroy it, even to draw it like a magnet. She can control it as no one, even to become one with metal and iron. But after all this, she can use different range of gadgets to protect herself.
For her character we can say that she is a good mind intelligent woman. She is strong and combative, ready to pursue the good this world.
Eposend Character:
Eposend is our second main character- the bad one. His aim is to destroy this world because we wants only a revenge for all the pain, that these wars between the kingdoms , caused to him. He is an Artificial Intelligence controlling an army of robot machines, who are destroying the city and the whole world, and they can be defeated only if Eposend’s mind is changed, and his understandings of good and bad started to makes sense to him. He have powers only through his army, when he is alone he can not do anything. He is not really bad, his feelings are hurt which means the technologies in this parallel world increased to a time when AI can feel, that makes them Half- Humans too. That is the main relationship between him and Nikita, and Nikita is here to help him realize that here is no point in his decisions.
He is intelligent, well-educated AI, who can manipulate everyone who is in front of him.
Mood Board ( References) about Skins of my three Character Designs - Ayra, Lynda, Aden
Here, you can see some references about the clothing of my character, the desigh of chlothes, haircut design, and inspirations only on one Mood Board per character.
- AYRA -
Gadget and outfit references
- LYNDA -
Environment and outfit references
-ADEN-
Character and Skin references
- Child's Dream Sequence -
Mood Board about environments and concept design, character design and colours.
In my project about Child's dream sequence, I wanted to note something about my two characters and about all the environments from where they both came from.
Boy:
About my first main character "THE BOY", I created a Mood Board about him, and I had written about him and his environment, but now I will show you what I want to create for his outfit, his look, concept art and environment through a Mood Board.
For me, a real nightmare is a "WAR", in every way we can imagine. There is animated film from one of my favourite film production studios - Studio Ghibli ( from Japan ), they have created a film named " Grave of the fireflies. This animated film is not for kids, because it captures a viewers' emotions in every way, through it's concept art, through the whole story and characters story. This movie is extremely heavy, but it shows so much. A reason that captures my mind and I am inspired by that. My Characters environment need to just like this, because it is reality, right? Because, in our mind, through our whole life, we are in a war with the outside world and inside us. That is why we are crying, feeling emotional destructed and unhappy. In my first part of this game, I want to show all these thoughts through VISUALISING them. Here you can see my references and inspirations about this part:
* The colours of this part are WHITE, BLACK, YELLOY
GIRL:
About my second main Character - "THE GIRL" , She is coming from completely different background. She have to be pretty, beauitful and with pure heart. Her invironment have to be pleasant, and calm, everyone have to be happy and full of happines just like every childs childhood have to be, that is why I choose again Studio Ghibli's consept art and environment design. A world full of colours.
* Her part of this Game will be with a range of colour of BLUE, PURPLE and PINK
- Experiments with Black and White -
I have created another two Drawings on Black paper. Again, I used GOLD and SILVER pens, after that I used Corrector because is completely white and I can do quite effectively - highlights. The art style of this concept environment designs is different from my traditional art style. I decided to experiment with that style, because it amazes me how detailed my work can be, I have played with these three pens and created those Drawings:
I used this beautiful 2D digital art as reference, because it is one of my favorite forest environments, and on my drawing, because I wanted to put more details from myself, I have created forest ghosts, I am proud of this one.
After this one, I have created more complexed Design, I found another 2D Digital concept design and resident to recreate it in my way. I have done a 2 point perspective environment design. I found that is not that hard to draw environments, it is difficult, really, but it is great experience for someone like me.
- Child's Dream Sequence -
Character Design
My project about "Child's Dream Sequence" has two main characters - THE BOY; THE GIRL.
At a first time, I showed their first sketches, there were not a character design sketches with turnaround and outlines, just the first creation of them, my first memory of then. After the creation of a Mood Boards for them, I created them with turnarounds.
1.THE BOY is completely different from it's first sketch and that is why. I did not really liked his look, because I wanted to show abandoned child, bullied child, sad child with dirty clothes and sadness in his facial expression. The recreation made me feel comfortable and amazed by what I have done. Because, now, I can the society the thing I wanted to show.
2. My second character - THE GIRL, is not recreated, she is done by her fist sketch, because I like her smile, her pure childish face expressions. The way she is dressed is done for me, too.
You can see how similar and not at the same time, they are. Their eyes are similar, height is the same, too. They have balloons in their hands. That is part of the Story of the game, both of them are handling balloons, because the "balloon" is something very childish, pure happiness for the children. But the most important is what I want to show through this parts of the skin. It is written on them - REALITY; DREAM;
1. THE BOY lives in the Reality, he wants to escape from there, it is unbelievable for him that the reality is so cruel, he wants to be in a pleasant dream, where a child is not alone in the dark, where everyone is happy and in love with the freedom.
2. THE GIRL lives in this pleasant dream, but she needs to escape of this dream, it reminds her of how everyone is FAKE with their smiles and their polite words. She needs to escape and to see the reality.
The overview is, they both want to switch,but do they really want? That is the question.
THE END - for my End of the game, they have to meet each other. Why? Because, they are so different and at the same time so equal. When their meeting is possible, they will see the real life. Real life is mixture of both Good and Bad, Pure kindness and Cruelty, Sad and Happy souls. This is our life as a human beings. People with depression, people why are anxious, happy and careful people, evil psychopaths even abandoned and beaten. People are born and after that they die. That is part of the real life and the good, and the bad. And we, as a human beings, can not prevent that, but can try to go through that and to stay childish, because that is the only pure and real thing in the world. When people are happy, they are like children.
Child's Dream become to an END, when the reality is awaken, when this child is mature, it becomes an adult. That is Why my END is created like that.
I wanted to colorize their final image, their meeting, so after the sketch and the outline, I started colorizing with Colour Pens, then the background was done with Black marker and silver and gold pens + white marker for the ending details. That decision is because I very liked how I created such a good and shady environments on black paper, so I wanted to try this mixture and to experiment with it.
I am feeling proud, because I have not done something like that before. It looks so magical and childish. You can see the balloons, right? Yes, this is their final and MAIN task in this game, my two main characters to meet each other. To see the reality together. Because children wants to see what is to be and Adult, this is why they made the decision to escape their childhood. But now, there is no way back, they are not children anymore.
I have done a plan about how the whole game is running, because there are three stories in this game, 10 min, animations and I want to create Storyboards about them. The Plan:
I Story- INTRO / LET'S ESCAPE -characters thoughts / 00:10:00 min
1. Chapter -> Realizing the situation ( Environment - Characters environment )
1.1 Boy - game play
1.2 - game play
2. Chapter -> Finding a way out ( Environment - Characters environment )
2.1 Boy - game play
2.2 - game play
II Story - MIDDLE / DO I REALLY NEED IT- characters thoughts / 00:10:00 min
3. Chapter -> Trying to escape ( Environment - Characters environment )
3.1 Boy - game play
3.2 - game play
4. Chapter -> The MEETING ( Environment - Forest, Wood )
4.1 Boy - game play
4.2 - game play
III Story - ENDING / DREAMS ARE REALITY - characters thoughts / 00:10:00 min
________________________________________________________________________________________________
Main task for the Characters - TO MEET EACH OTHER.
Platforms - PC ; XBox ; PS ;
3D concept art, 3D character design
- Child's Dream Sequence -
Environment Concept Design / Experimenting with Grey paper
In a process of exploring the mixed media with different techniques putted on paper, I decided to create the first environment drawing on grey paper, using only Black marker, black pen, silver pen. I was searching for environment in ARTSTATION.COM because this web site is one of my inspirations and artists there exited me so much. So, one of the inspirations about the environment of my first main character "THE BOY" are those urban and industrial environments with black and dray tones, dark and sad colours which are showing how dark and alone is our world. That is and my idea for THE BOY, so I tried to recreate this artwork by Eddie Mendoza ( Concept Artist ), but in my own way, because it is not good for me, just to redraw other people's artworks.
Part of my Concept design about my Child's Dream Sequence are those hands made with the help of silver pen, sometimes you can see them and in other environments made by me, they are an ILLUSTRATION of all those sad souls around the world of my character, they are more like all those anxious feeling and depressing thoughts which are in our heads every day.
Yes, there are people laying on the ground, begging for help, without future.
Another stand out part of my concept designs are those people which I already said that they are sad souls truing to escape, but still can not.
I researched more about photographs of soldiers and I found something very interesting, Bulgarian photographer recreates pictures of the Second World War, and I was impressed by the adjustments in his pictures, the angles, that those photographs were shot with film camera. The photographers name is Matt Edmondson, born in Bulgaria. Films - captured in Bulgaria.
In the process of exploring the technique, I decided to trie something new, first I have drawn the sketch of the whole concept, in this environment there is a figure, but it is part of my " BOY" ' s environment. Every part of the soldier is outlined already and after that I have played with the shadows while using different pencils for his figure. And as we already know the colors of this environment ( BLACK, GREY, WHITE and YELLOW ) I decided to create all those people behind him, who are suffering with all that pain and sadness, and for me the right way to show people this picture ( part of real life) I decided to create this drawing with the people and the soldier. Look at him, he is protecting them, but soon he will be dead, It is the same with the happiness, It protects us by itself, but if you let it to die, It will, only because of the depression and anxiety.
Another inspiration for me was this 2D Digital Art made by Richard Schmidbauer who is freelance Graphic Artist. The drawing that I have created might can be as a part of "THE BOY"s escaping from his world, and those two might can be a guardians, I used the same technique which I used for the soldier, it looks strange, really. I like it, because it is strange, bot the typical environment art.
The meeting. You know that at the end of the Game, there is a meeting between my two main characters. I decided their meeting environment to be in the woods, because humans and Mother Nature are one with each other. It is so pure, special and important meeting for them, that is why I want it to be in the forest.
I have done this environment artwork only for 2 hours. It is done on grey paper with black marker, black, silver, white and gold pen. I am in love with this technique. Everything looks so out of space, so pure and different.
This environment is part of my GIRL's escape. This is the first introducing of the CASTLE where she used to live before her escaping. I have to recreate the whole castle, but now all I can show is this sketch with the woods. I am planning to make this drawing with full range of color, using coloring pens. It is inspired by my mind.
Colorised Characters - Child's Dream Sequence
I colorised my two Characters, so now you can imagine how beautiful and pure those children are. Their colours are in this way because of their environment.
This drawing of my male character in Child's Dream Sequence is experimental vision drawn on grey paper. I wanted to provide to people his real feelings in one frame. It is done with black pen, B2, B4, B8 pencils and after that I just imagine " why not putting industrial background " and I have done it with black marker and after that the outlines are done with silver and gold pen. Very emotional expression, just like people why are waiting for their parent why are never coming home again. It is really sad an true how children are feeling, because even now there is a child suffering.
The same way, I drew THE GIRL, because the main idea is to meet each other and to meet they need to looking for each other, she is pretty girl and I love the way she is looking.
Child's Dream Sequence - "THE GIRL" Environment
This is environment that I have made for my girl's background. This is the main entrance to her Caste, yes, I she to live in a Caste full of happiness and balloons, every child will imagine a caste, of course. Castles are full of entertainment and I do not have reference for this environment, because it is done by imagination only.
Here I will show you my understandings of colours, I will use full range of colour to colorise the whole drawing. This is the Sketch and the Outlined drawing:
I was in the British Museum with my Classmates and I decided to pus some more referent pictures for " VISUALISING THE NARRATIVE". Most of the shots are Closeup shots and Medium Closeup shots and one Extremely Closeup shot. These images are taken from different angles, I have been playing with the light in Photoshop and Black and White Adjustments.
First Character - NIKITA
( Brief )
In class, an idea just gone through my mind, I was thinking how I can improve my character Nikita and then I realised I do not want this look of her, so I finished another work that I have started in this module. I wanted she to be more realistic and unique. So this is her first sketch of her new facial look, so If I gave that to a person why can create it in ZBrush, it can do it. This is her 1/3 profile, after using my work I recreated her face in a profile and front using pencils HB to B8.
I Bought for myself an A3 Mixed Media Sketchbook and putted all my work for the brief in there. I used glue to put together all the experiments and the first sketches for this brief. Here I can show you my going through work:
First Sketches of Nikita and experimenting, after those experiments her look became completely different from these ones.
Nikita
- Turnarounds -
FINAL CONSEPT
Mixed Media Experiments
So, I decided to create Mixed Media Environment and A Closeup Drawing of Nikita, It is drawn on white A3 Paper and I used pencils, ( gold, black and silver) pens, black marker and my imagination.
These two are part of the storyboard of this Game Trailer.
- Eposend -
Artificial Intelligence
Turnarounds and FINAL CONSEPT
Eposend is and Artificial Intelligence with body from black liquid with hands from steel.
Nikita - Thumbnails
Final Consept
Script - FUTURE 2020
(For Storyboard)
Written by Dilan
The future of 2020, where hope and the future of life is forgotten. Here is a short story of our hero, Nikita. She was a human but now she is something new, something out of this world. She was asleep for 10 years, her body changed and now she is more robotic than woman. She awakes, but she has no recollection of her past; any feeling or emotions gone, she wants to get that back. an enemey approaches, the one peace loving hive mind named Epson. Epson wants to take over the world, because of the destruction of his city. All his life he has wanted payback, what happened made life a living hell for anyone who walks in this desperate world.
Nikita awakens from her long sleep, she doesn’t know what’s going on, where she is or how she got there. In fact, nothing from her past can be recalled.
Nikita: “where am I? what’s going on? Am I a prisoner? I need to get out of here!”
Nikita finds her way out of the hospital, she starts looking for somewhere to hide. She needs to find a starting point to remember who she is and, what her past holds. She starts walking around to try and find anyone, anything in order to find out what’s going on. As she walks, the crunching of twigs beneath her feet gave way to nothingness. She has approached a little city, where there is only cyborg humans who patrol around. Nikita doesn’t like the look of these things, she thinks it best to find a way around, in hopes of finding her old life.
Epson hears about Nikita, he hears about her escaping and wandering the city freely. He sends troops to capture her and interrogate her about the outside world. Nikita out smarted them. She had to walk for weeks, to try to escape from Epson’s troops. Along her travels, she has seen horrific death and the new destructive ways of this new half-humanity.